In the future, I hope to provide games based on the stories I have written, but for now, this is just a dream service!
Untitled Project #1
Core Premise: A survival game set in the jungles of Domar’dal; a region of Edris filled with dangerous flora and fauna, hostile Jinimaru tribes, and dangerous remnants of Axion technology.
Story/Mechanics: The player takes the role of a Jinimaru migrant, who was being transported from Earth to Edris as a new settler. They become the sole survivor of their transport ship after it is shot down by the Feles Union. The player must salvage what they can from the crash, and escape the jungles of Domar’dal to civilisation. Along their journey, they may find remnants of the ancient Feles cities, Axion warehouses, and hidden Ulnae labs infested with monsters, yet all will contain fragments to the story of the worlds tragic past.
Presently it is unknown if the game with be in first-person or third-person, what the extent of the survival mechanics will be, and if there will be any crafting or player stats involved.
Untitled Project #2
Core Premise: An RPG based around the Specimen G-13 trilogy, taking place in Edris but with “flashback/minigames” set on Earth.
Story/Mechanics: The player controls a character and follows the story from Wrath of the lancer and (wip title) Heart of the Feles, with small fragments from the prequel “Origins” and first volume “Specimen G-13” inserted as minigames/flashback sessions. Presently, it is undecided who the player will control. Giving the player the choice of a female character (Kalpa) and a male one (Gakidou) would be ideal, but may be too complex to execute.
The game will be in third-person with player stats and very light survival mechanics focused more on climate impacting the player rather than eating/drinking.
Subject 218: The Game
Core Premise: An RPG based on the Maxwell Report/Comic edition of the Subject 218 story, featuring a Sandbox-style “Heist” to gameplay.
Story/Mechanics: Whilst the game follows the story of Subject 218 completely, the player is not bound to it; through certain choices the player makes at pivotal moments, they can deviate from the original stories ending and unlock entirely new ones. The game will be largely sandbox-based, meaning the player can continue the story at their leisure and can pick up side missions or “jobs” to increase their stats or funds. The player controls Tim, James, and Kyle, needing to cycle between the three for specific jobs. Each character has unique skills and abilities.
The game will be in third person, with no survival mechanics. It will, however, feature parkour and various transportation methods aside from walking/running. Tim will make use of a skateboard, James a BMX, and Kyle can use any motor vehicle he is able to hotwire.
Mods for other Games
I like to play games a lot, and I also love putting my own characters into games! Below you can find some mods relating to my work, for games like The Sims, Universe Sandbox, and more.
The Jinimaru Origins Star Systems
The home star systems of the Feles, Ulnae and Axion have been completely reconstructed in Universe Sandbox 2! See all the worlds mentioned in Jinimaru Folklore Volume 1, crash other worlds into them, or see what happens to the nearby systems when one of the two stars goes Super Nova. Whilst the worlds themselves are not 100% accurate, due to the Games limitations, the orbits and locations of the worlds is exactly as I envisioned in the stories.
Edris World Map
Whilst lacking the biome diversity due to the limitations of the game, the world map of Edris the Jinimaru and Feles inhabit is still ready and waiting for you to build your own cities, or have a go at building the ones found in the books! An inbound and outbound road connection has already been built so you can start getting people settled in your city starting tile, with plenty of water networks at your disposal.
The Feline Mutagen
Inspired by “Subject 218” and “Specimen G-13”, this scenario depicts a “what if” alternate universe using pieces of both novels for its foundation. What if Tim successfully escaped the labs, but the formula he had been given was more unstable and even contagious? You can win the scenario by either infecting the entire world with the pathogen and successfully mutating all Humans into Jinimaru, or by having the genetic alterations the pathogen makes to the Human host be rejected, resulting in organ failure and death to those infected.
The Sims 4
The Hates Children Overhaul (WIP)
This mod is no longer updated.
The Hates Children Overhaul does as its name says; it bulks up the neglected Sims 4 Trait of the same name, making it more functional and serve a real purpose. Sims with this fixed Trait will now have special angry moodlets when around their own children, grandchildren, nieces and nephews regardless of how old they actually are. Due to my limited time and skills in programming, this mod is not being worked on further at this time. Patch compatibility will still be updated.